Senior Technical Game Designer

Overview
Platforms
PC, Console
Role
Technical Game Designer
Team Size
10+
Project Setting
Professional
Tools Used

GSC

Jira

Perforce
Experience
Technical Game Designer
Oct 2022 - Sept 2025
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Designed and implemented modular gameplay systems, mechanics, game modes, and multiplayer Easter Eggs for Call of Duty: Warzone, shipping four live content seasons on tight production timelines.
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Architected reusable scripting frameworks that empowered designers to create scalable, dynamic content across multiple maps and modes.
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Leveraged playtest feedback, live telemetry, and cross-disciplinary reviews to iterate quickly and balance features for a live-service environment.
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Authored clear, production-ready documentation to support prototyping, implementation, and cross-team alignment.
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Contributed to team growth by interviewing candidates, developing onboarding materials, and mentoring interns and new designers.
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